Wednesday, 18 December 2013

End of pre-production

Hand in deadline is tomorrow, so this'll be my last post until we start again. I haven't posted in a while due to chrimbo hours at work are just exhausting me. 
The pictures above are emblems for upgrades that we used in the pitch document which should now be complete :) 
It looks really good thanks to will for putting it together and it's a bad ass document thanks to us both! I feel like design wise we've done well in pre-production and I'm pretty chuffed with the art too. 
Anyway, merry Christmas to y'all! 







Tuesday, 3 December 2013

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So I to catch up on the events recently!

I have been working on getting some animations ready of the asteroids blowing up into little pieces and fading out, so that when we start testing out the game more, it'll allow us to have a nicer visual representation and it'll help educate me on animating!

I have done one before which I have shown on the blog but it was out of place at times and just poor quality so I've done 4 others which are 100 by 100 pixels a frame and 11 frames long.





Already you may find the explosions are diffrent so a few modifications need to be made but over all they'll need polishing up a lot later in the game cycle! 

In the design aspect of this stage, Will is putting our stuff together in a nicely presented Pitch document which as I just said  is turning out really nice! So we are in a pretty comfortable position at the moment both design and in art.