I have been working on getting some animations ready of the asteroids blowing up into little pieces and fading out, so that when we start testing out the game more, it'll allow us to have a nicer visual representation and it'll help educate me on animating!
I have done one before which I have shown on the blog but it was out of place at times and just poor quality so I've done 4 others which are 100 by 100 pixels a frame and 11 frames long.
Already you may find the explosions are diffrent so a few modifications need to be made but over all they'll need polishing up a lot later in the game cycle!
In the design aspect of this stage, Will is putting our stuff together in a nicely presented Pitch document which as I just said is turning out really nice! So we are in a pretty comfortable position at the moment both design and in art.
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