Friday, 26 July 2013

Limbo

So we arn't really moving anywhere at the moment. We're stalled on the art and programming is having to be done within the vertical slice but it is still advancing and the code is getting better and better :) I'll have to start doing some textures to help out but I'm not too good!

In the mean time we're just getting closer and closer to the deadline which is pretty worrying...

I made a kinda shitty texture to begin with, even though it isn't great I still feel a bit proud.

Friday, 12 July 2013

Moving on

Now past the vertical slice we are heading onto the next milestones ahead of us, one of which is the Alpha presentation. We have been told that it's not a strick hand in we just need to show how far we've gotton with the game and what work has been done ect...

It feels good to have finnaly have a texture in our game even though it's distorted, which we have to find a way to fix!

now we need to get the levels designed and built and then programmed... ONLY.

Tuesday, 2 July 2013

Vertical Slice / Update

We had a milestone upcoming which was called the vertical slice which is where we have a slice of our game that is meant to really put across our idea and the feel of gameplay. 

For once... we did well!! The feel of the game with the new stats for jumping went down really well, LADDERS WORK. So many little but really significant buggs were fixed thanks to our glorious programmer Darren. David really helped out with the programming as well and did well with design too!! 

A texture was finally made for it as well... last second which was better than ever before. Although visually this is the best we've ever achieved it still isn't good enough. The texture our Arstist did was awesome! I loved it but I need to keep asking for things which is difficult for deadlines ect. 

But we got a great response from out tutor Ben and I feel for once we were pretty much on top for where out game is with that presentation at least... we have a long way to go still. 

Now we just need to build the game.