Now past the vertical slice we are heading onto the next milestones ahead of us, one of which is the Alpha presentation. We have been told that it's not a strick hand in we just need to show how far we've gotton with the game and what work has been done ect...
It feels good to have finnaly have a texture in our game even though it's distorted, which we have to find a way to fix!
now we need to get the levels designed and built and then programmed... ONLY.
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