Friday, 26 July 2013

Limbo

So we arn't really moving anywhere at the moment. We're stalled on the art and programming is having to be done within the vertical slice but it is still advancing and the code is getting better and better :) I'll have to start doing some textures to help out but I'm not too good!

In the mean time we're just getting closer and closer to the deadline which is pretty worrying...

I made a kinda shitty texture to begin with, even though it isn't great I still feel a bit proud.

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