Here it is. The End.
Hand in has been done. In the end David did work very hard with programming, textures ect and got the level looking pretty. Unfortunately just before we burned the game onto the disk... our matches stopped working so the game is literally unplayable. That sucks. But it's more than I expected to have.
This project was half a failure because we fucked up. The successful half is that we can learn from this.
Work HARDER is the biggest thing here... earlier on in the year there wasn't enough work being done for design or art. No matter the case we could have gotten more done but I think a lot of people are still in the student mind set and un-motivated. The lack of art through out the entire project was abysmal but this is a learning year so hopefully that won't happen again and I know I'll improve on my following up and even assisting art.
I will keep saying this that I am also at fault, I am no way near perfect and I slacked off too through out this project, by just being lazy and that's not happening again.
For hand in though I made this which was pretty cool:
The hand in case looks really cool! ready for the shelf in stores... just without the game.
I have been very negative through out this post but I must commend people too. David was really good in the last few weeks and did a lot of work and it wouldn't have looks as good as it did without him. Its a real shame it can't be played because it was quite fun to play and he did an excellent job taking over for Darren.
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